Fun or No Fun
Fun or No Fun
Low score is the goal (feel free to post screenshots), there are also secrets!
Choose Fun or No Fun... you know which is for you.
Made for LOWREZJAM 2026.
Controls
| Action | Keyboard & Mouse | Gamepad |
|---|---|---|
| Move | Arrow keys / WASD | D-pad |
| Change Song (Fun Mode) | Page Up / Page Down | A or B |
| Pulse (No Fun Mode) | Space / E / Left Click | A or B |
| Return to level start | R | Select |
| Reset Game | Escape | — |
Sorry, no mobile support.
Game Interface
Bottom left is current level.
Top right is total pulses, complete the game in as few pulses as
possible.
Top left is power ups.
- Reflect, pulses bounce off walls.
- Extended echo, walls stay light up longer.
- X is a number between 1 and 9. It is the number of times you can hit the
wall without resetting to start. This is the only power-up that persists
through levels--it persist through games, feature or bug?
There is also a Reveal power up that shows the level for 2 seconds.
Credits
| Updated | 26 days ago |
| Status | Released |
| Platforms | HTML5, Windows, macOS, Linux |
| Author | Geekwagon |
| Genre | Puzzle |
| Made with | Godot, GIMP |
| Tags | 2D, chiptune, Godot, Indie, Open Source, Retro, Short, Singleplayer, Visualization |
| Code license | MIT License |
| Asset license | Creative Commons Zero v1.0 Universal |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse, Gamepad (any) |
| Links | Source code |




Comments
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Your custom 64px godot intro screen was super charming!
The echo location effect with pulse works really well, I enjoyed FUN mode the most. Syncing the pulse with the beat is brilliant, and the music is very good. Visuals work well too, overall really nice work!
I like the art style!
I had some fun :)